调用MinHook.dll实现hook代码的学习
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at 2018-12-11 • 0人收藏 • 3208人看过
另类的hook学习:
这个dll来自https://www.codeproject.com/Articles/44326/MinHook-The-Minimalistic-x-x-API-Hooking-Libra
import win.ui; /*DSG{{*/ mainForm = win.form(text="aardio工程29";right=959;bottom=591) mainForm.add() /*}}*/ import console console.open() var dll = ..raw.loadDll("\res\MinHook.x86.dll","MinHook.x86.dll"); MH_Initialize = dll.api("MH_Initialize","int()" ) MH_Uninitialize = dll.api("MH_Uninitialize","int()" ) MH_CreateHook = dll.api("MH_CreateHook","int(pointer pTarget, pointer pDetour, pointer& ppOriginal)" ) MH_CreateHookApi = dll.api("MH_CreateHookApi","int(ustring pszModule, string pszProcName, pointer pDetour, pointer& ppOriginal)" ) MH_CreateHookApiEx = dll.api("MH_CreateHookApiEx","int(ustring pszModule, string pszProcName, pointer pDetour, pointer& ppOriginal, pointer& ppTarget)" ) MH_RemoveHook = dll.api("MH_RemoveHook","int(pointer pTarget)" ) MH_EnableHook = dll.api("MH_EnableHook","int(pointer pTarget)" ) MH_DisableHook = dll.api("MH_DisableHook","int(pointer pTarget)" ) MH_QueueEnableHook = dll.api("MH_QueueEnableHook","int(pointer pTarget)" ) MH_QueueDisableHook = dll.api("MH_QueueDisableHook","int(pointer pTarget)") MH_ApplyQueued = dll.api("MH_ApplyQueued","int()" ) MH_StatusToString = dll.api("MH_StatusToString","str(int status)" ) var ret = MH_Initialize(); console.log( ret ) MessageBoxW = ::User32.api("MessageBoxW","int(int,ustring,ustring,int" ) fpMessageBoxW =function(){ MH_EnableHook(MessageBoxW) } DetourMessageBoxW = function (hWnd, lpText, lpCaption, uType) { MH_DisableHook(MessageBoxW); MessageBoxW(hWnd, "hook"++lpText, lpCaption, uType); MH_EnableHook(MessageBoxW) } //转换为函数指针 DetourMessageBoxW_c = raw.tostdcall(DetourMessageBoxW,"int(int,ustring,ustring,int)" ) fpMessageBoxW_c = raw.tostdcall(fpMessageBoxW,"void()" ) if(ret == 0){ console.log("初始化成功") console.pause() console.log( MH_CreateHook(MessageBoxW,DetourMessageBoxW_c,fpMessageBoxW_c) ) console.pause() console.log( MH_EnableHook(MessageBoxW) ); console.pause() MessageBoxW(0,"提示信息1","test",0) console.pause() MessageBoxW(0,"提示信息2","测试",0) }else { console.log("初始化失败") } mainForm.onClose = function(hwnd,message,wParam,lParam){ console.log( MH_DisableHook() ) console.log( MH_Uninitialize() ) } mainForm.show(); return win.loopMessage();
2 个回复 | 最后更新于 2018-12-11
Hook了串口通信的读取和写入, hook它的pcomm.dll
import win.ui; /*DSG{{*/ var winform = win.form(text="aardio form";right=759;bottom=469) winform.add( button={cls="button";text="打开串口";left=46;top=51;right=239;bottom=132;z=1}; button2={cls="button";text="写入";left=49;top=151;right=305;bottom=264;z=2}; button3={cls="button";text="读取";left=322;top=149;right=591;bottom=262;z=3}; button4={cls="button";text="定时读取";left=322;top=281;right=591;bottom=394;z=4}; button5={cls="button";text="先运行弹窗那个hook,再随便弹一弹2";left=48;top=400;right=305;bottom=465;z=5} ) /*}}*/ import sio; import console console.open() var dll = ..raw.loadDll("\res\MinHook.x86.dll","MinHook.x86.dll"); MH_Initialize = dll.api("MH_Initialize","int()" ) MH_Uninitialize = dll.api("MH_Uninitialize","int()" ) MH_CreateHook = dll.api("MH_CreateHook","int(pointer pTarget, pointer pDetour, pointer& ppOriginal)" ) MH_CreateHookApi = dll.api("MH_CreateHookApi","int(ustring pszModule, string pszProcName, pointer pDetour, pointer& ppOriginal)" ) MH_CreateHookApiEx = dll.api("MH_CreateHookApiEx","int(ustring pszModule, string pszProcName, pointer pDetour, pointer& ppOriginal, pointer& ppTarget)" ) MH_RemoveHook = dll.api("MH_RemoveHook","int(pointer pTarget)" ) MH_EnableHook = dll.api("MH_EnableHook","int(pointer pTarget)" ) MH_DisableHook = dll.api("MH_DisableHook","int(pointer pTarget)" ) MH_QueueEnableHook = dll.api("MH_QueueEnableHook","int(pointer pTarget)" ) MH_QueueDisableHook = dll.api("MH_QueueDisableHook","int(pointer pTarget)") MH_ApplyQueued = dll.api("MH_ApplyQueued","int()" ) MH_StatusToString = dll.api("MH_StatusToString","str(int status)" ) var ret = MH_Initialize(); console.log("Hook初始化", ret ) var func_api; Detoursio_read = function (port,buf,len) { var ret = func_api(port,buf,len); console.log("Hook收到数据如下:",port,raw.tostring(buf),len) return ret; } //函数转换为函数指针 Detoursio_read_c = raw.tostdcall(Detoursio_read,"int(int,pointer,int)" ) //定义需要Hook的函数 sio_write = ::Pcomm.api("sio_write","int(int port,pointer buf, int len)" ) sio_read = ::Pcomm.api("sio_read","int(int port,pointer buf, int len)" ) //创建Hook钩子 var ret,FunA = MH_CreateHook(sio_read,Detoursio_read_c,null) console.log("创建tHook",ret,FunA) //转换指针为函数,供钩子回调原来的函数用 //struct = {pointer ptr = FunA } //ptr = raw.convert( struct,struct ).ptr funcAddr = tonumber(FunA) exe = raw.loadDll(); func_api = exe.api( funcAddr ,"int(int,pointer,int)" ) //console.pause() console.log("使能Hook:", MH_EnableHook(sio_read) ); winform.onClose = function(hwnd,message,wParam,lParam){ //关闭并释放hook,参数为Null则取消所有的hook console.log( MH_DisableHook() ) console.log( MH_Uninitialize() ) } winform.button.oncommand = function(id,event){ //设置串口, 打开串口 sport = sio.port("COM1"); sport.ioctl(9600,8,1,"even"); /* //测试发现不能用中断读取方式, 收到多次数据会崩溃 sport.termCntIrqThread(1,function(port){ import sio; var sport = sio.port(port); sport.read(); //或sport.readHex() } ) */ } var ff = 1; winform.button2.oncommand = function(id,event){ sport.write("test"++ff); ff++; } winform.button3.oncommand = function(id,event){ sport.read() } var tmid; winform.button4.oncommand = function(id,event){ if(tmid){ winform.killtimer(tmid) return; } tmid = winform.addtimer( 100/*毫秒*/, function(hwnd,msg,id,tick){//定时执行代码 sport.read() } ); } winform.button5.oncommand = function(id,event){ winform.msgbox("随便弹一弹2") } winform.show(); win.loopMessage(); return winform;
总结下:
最简单的hook步骤
初始化hook组件
定义一个方程用来替换原来的dll中的函数
讲上面的函数转换为函数指针
创建hook, 参数是:[dll中原来的函数名],[替换成为的函数名指针],null
使能这个hook, 参数是: dll中原来的函数名
使用完成后, 注意释放hook
var ret = MH_Initialize(); console.log("Hook初始化", ret ) findkey = function(cont){ console.log("-----findname------") //按顺序返回参数 return 0,1; } findkey_c = raw.tostdcall(findname,"int(INT& cont)",owner); var ret,Fun1 = MH_CreateHook(ViFindName,findname_c,null); MH_EnableHook(ViFindName);
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第二种调用防多次触发: